Showing posts with label work queue. Show all posts
Showing posts with label work queue. Show all posts

Monday, February 6, 2012

Some Open Computer Science Problems in Workflow Systems

In the previous article, I extolled the virtues of Makeflow, which has been very effective at engaging new users and allowing them to express their workflows in a way that facilitates parallel and distributed computing. We can very consistently get new users going from one laptop to 100 cores in a distributed system very easily.

However, as we develop experience in scaling up workflows to thousands of cores across wide area distributed systems, a number of interesting computer science challenges have emerged. These problems are not specific to Makeflow, but can be found in most workflow systems:

Capacity Management
Just because a workflow expresses thousand-way concurrency doesn't mean that it is actually a good idea to run it on one thousand nodes! The cost of moving data to and from the execution nodes may outweigh the benefit of the added computational power. If one uses fewer nodes than the available parallelism, then it may be possible to pay the data movement cost once, and then exploit it multiple times. For most workflows, there is a "sweet spot" at which performance is significantly maximized. Of course, users don't want to discover this by experiment, they need some tool to recommend an appropriate size for the given workflow.

Software Engineering Tools
A workflow is just another kind of program: it has source code that must be managed, dependencies that must be gathered, and a history of modification to be tracked. In this sense, we are badly in need of tools for manipulating workflows in coherent ways. For example, we need a linker that can take a workflow, find all the dependent components, and gather them together in one package. We need a loader that can take an existing workflow, load it into a computing system, and then update file names and other links to accomodate it. We need a profiler that can report on the time spent across multiple runs of a workflow, so as to determine where problem spots may be.

Portability and Reproducibility
Makeflow itself enables portability across execution systems. For example, you can run your application on Condor or SGE without modification. However, that doesn't mean that your applications are actually portable. If one cluster runs Blue Beanie Linux 36.5 and another runs Green Sock Linux 82.7, your chances of the same executable running on both are close to zero. Likewise, if you run a workflow one day, then set it aside for a year, it's possible that your existing machine has been updated to the point where the old workflow no longer runs.

However, if we also explicitly state the execution environment in the workflow, then this can be used to provide applications with what they need to run. The environment might be as simple as a directory structure with the applications, or as complex as an entire virtual machine. Either way, the environment becomes data that must be managed and moved along with the workflow, which affects the performance and cost issues discussed above.

Composability
Everything in computing must be composable. That is, once you get one component working, the very next step is to hook it up to another so that it runs as a subcomponent. While we can technically hook up one Makeflow to another, this doesn't currently happen in a way that results in a coherent program. For example, the execution method and resource limits don't propagate from one makeflow to another. To truly enable large scale structures, we need a native method of connecting workflows together that connects not only the control flow, but the resource allocation, capacity management, and everything else discussed above.

Effortless Scalability

As a rule of thumb, I tell brand new users that running a Makeflow on 10 cores simultaneously is trivial, running on 100 cores is usually easy, and getting to 1000 cores will require some planning and debugging. Going over 1000 cores is possible (our largest system is running on 5000 cores) but requires a real investment of time by the user.

Why does scale make things harder? One reason is that computer systems are full of artificial limits that are not widely know or managed effectively. On a Unix-like system, a given process has a limited number of file descriptors per process and a limited number of files per directory. (Most people don't figure this out until they hit the limit, and then the work must be restructured to accomodate.) A complex network with translation devices may have a limited number of simultaneously network connections. A data structure that was small to ignore suddenly becomes unmanageable when there are 10,000 entries.

To have a software system that can scale to enormous size, you need to address these known technical issues, but also have methods of accomodating limits that you didn't expect. You also need an architecture that can scale naturally and observe its own limits to understand when they are reached. An ideal implementation would know its own limits and not require additional experts in order to scale up.

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Each of these problems, though briefly described, are pretty hefty problems once you start digging into them. Some of them are large enough to earn a PhD. (In fact, some are already in progress!) They all have the common theme of making data intensive workflows manageable, useable, portable, and productive across a wide variety of computing systems.

More to follow.

Wednesday, February 1, 2012

Why Makeflow Works for New Users

In past articles, I have introduced Makeflow, which is a large scale workflow engine that we have created at Notre Dame.

Of course, Makeflow is certainly not the first or only workflow engine out there. But, Makeflow does have several unique properties that make it an interesting platform for bringing new people into the world of distributed computing. And, it is the right level of abstraction that allows us to address some fundamental computer science problems that result.

Briefly, Makeflow is a tool that lets the user express a large number of tasks by writing them down as a conventional makefile. You can see an example on our web page. A Makeflow can be just a few rules long, or it can consist of hundreds to thousands of tasks, like this EST pipeline workflow:

Once the workflow is written down, you can then run Makeflow in several different ways. You can run it entirely on your workstation, using multiple cores. You can ask Makeflow to send the jobs to your local Condor pool, PBS or SGE cluster, or other batch system. Or, you can start the (included) Work Queue system on a few machines that you happen to have handy, and Makeflow will run the jobs there.

Over the last few years, we have had very good experience getting new users to adopt Makeflow, ranging from highly sophisticated computational scientists all the way to college sophomores learning the first principles of distributed computing. There are a couple of reasons why this is so:
  • A simple and familiar language. Makefiles are already a well known and widely used way of expressing dependency and concurrency, so it is easy to explain. Unlike more elaborate languages, it is brief and easy to read and write by hand. A text-based language can be versioned and tracked by any existing source control method.
  • A neutral interface and a portable implementation. Nothing in a Makeflow references any particular batch system or distributed computing technology, so existing workflows can be easily moved between computing systems. If you I use Condor and you use SGE, there is nothing to prevent my workflow from running on your system.
  • The data needs are explicit. A subtle but significant difference between Make and Makeflow is that Makeflow treats your statement of file dependencies very seriously. That is, you must state exactly which files (or directories) that your computation depends upon. This is slightly inconvenient at first, but vastly improves the ability of Makeflow to create the right execution environment, verify a correct execution, and manage storage and network resources appropriately.
  • An easy on-ramp to large resources. We have gone to great lengths to make it absolutely trivial to run Makeflow on a single machine with no distributed infrastructure. Using the same framework, you can move to harnessing a few machines in your lab (with Work Queue) and then progressively scale up to enormous scale using clusters, clouds, and grids. We have users running on 5 cores, 5000 cores, and everything in between.
Of course, our objective is not simply to build software. Makeflow is a starting point for engaging our research collaborators, which allows us to explore some hard computer science problems related to workflows. In the next article, I will discuss some of those challenges.


Monday, November 8, 2010

Sometimes It All Comes Together

Most days, software engineering involves compromises and imperfect solutions. It's rare for two pieces of software to mesh perfectly -- you always have to work to overcome the limitations or assumptions present in different modules. But, every once in a while, the pieces just come together in a satisfying way.

A few weeks back, we ran into a problem with BXGrid, our system for managing biometric data. Our users had just ingested a whole pile of new images and videos, and were browsing and validating the data. Because data was recently ingested, no thumbnails had been generated yet, so every screenful required a hundred or so thumbnails to be created from the high resolution images. Multiple that by each active user, and you have a web site stuck in the mud.

A better solution would be to generate all of the missing thumbnails offline in an orderly way. Since many of the transcoding operations are compute intensive, it makes sense to farm them out to a distributed system.

Peter Bui -- a graduate student in our group -- solved this problem elegantly by putting together almost all of our research software simultaneously. He used Weaver as the front-end language to query BXGrid and determine what thumbnails needed to be generated. Weaver generated a Makeflow to perform all of the transcodings. Makeflow used Work Queue to execute the tasks, with the Workers submitted to our campus Condor pool.

So far, so good. But, the missing piece was that Makeflow expects data to be available as ordinary files. At the time, this would have required that we copy several terabytes out of the archive onto the local disk, which wasn't practical. So, Peter wrote a module for Parrot which enabled access to BXGrid files under paths like /bxgrid/fileid/123. Then, while attached to Parrot, Makeflow could access the files, being none the wiser that they were actually located in a distributed system.

Put it all together, and you have this:

Sometimes, it all comes together.

Monday, October 18, 2010

Summer REU: Toward Elastic Scientific Applications

In recent months, we have been working on the problem of building elastic parallel applications that can adapt to the available resources at run-time. Much has been written about elastic internet services, but scientific applications have a ways to catch up.

Traditional parallel applications are rigid: the user chooses how many nodes (or cores or CPUs) to use when the program starts. If more resources become available, or the application needs to grow, it is stuck. Even worse, if a node is lost due to a failure or a scheduling change, the program must be aborted. Rigid parallelism has been used for many years in dedicated clusters and supercomputers in the form of libraries such as MPI. It works fine for systems of tens or hundreds of nodes, but if you try to go bigger, it gets harder and harder to find a fully reliable system.

In contrast, an elastic parallel application can be modified at run-time to use greater or fewer resources as they become available, or if the size of the problem changes. Typically, an elastic application has one central coordinating node that tracks the progress of the program, and dispatches work units to other nodes. If new nodes are added to the system, the coordinator gives it some work to do. If a node fails or is removed, the coordinator makes a note of this, and sends the work to another node.

If you have an elastic application, then it becomes much easier to harness large scale computing systems such as clouds and grids. In fact, it becomes easier to harness any kind of computer, because you don't have to worry about them being reliable or even particularly fast. It's also useful in a traditional computing center, because you don't have to sit idle waiting for your ideal number of nodes to become free -- you can start work with whatever is available now.

The only problem is, most existing applications are rigidly parallel. Is it feasible to convert them into elastic applications?

We hosted two REU students to address this question: Anthony Canino, from SUNY-Binghamtom, and Zachary Musgrave, from Clemson University. Each took an existing rigid application and converted it into an elastic parallel application using our Work Queue framework. Work Queue has a simple C API, and makes use of a universal Worker executable that can be submitted to multiple remote systems. A Work Queue application looks like this:
Anthony worked on the problem of replica exchange, which is a technique for running molecular simulations in parallel at different energy levels, in order to achieve a more rapid exploration of the energy landscape. Our friends in the Laboratory for Computational Life Sciences down the hall have developed a molecular dynamics engine known as Protomol, and then implemented replica exchange using MPI. Anthony put Protomol and Work Queue together to create an implementation of replica exchange that can run on an arbitrary number of processors, and demonstrated it running on Condor and SGE simultaneously hundreds of nodes. What's even better is that the computation kernel was simply the sequential version of Protomol, so we avoided all of the software engineering headaches that would come with changing the base software.

Zachary worked with the genome annotation tool Maker, which is used to do things like finding protein sequences within an existing genome. Maker was already parallelized using Perl-MPI, so this required Zach to do some reverse engineering to get at the basic algorithm. However, it became clear that the MPI aspect was simply doling out work units to each node, with the additional optimization of work stealing. Zach added a Perl interface to Work Queue, and converted Maker into an elastic application running on hundreds of nodes. We are currently integrating Maker into Biocompute, our local bioinformatics portal.
Speaking of Biocompute, Notre Dame student Brian Kachmarck did a nice job this summer of re-working the user interface to the web site. Not only is it faster and more visually appealing, it also does a better job of presenting the Data-Action-Queue concept described in our recent paper about the system.